Tuesday, November 11, 2014

Project for Tachistoscope [Bottomless Pit]: A Review

Published in October of 2005, William Poundstone's work, "Project for Tachistoscope [Bottomless Pit]," is claimed to be, in so many words, "a quiet assault of, and perhaps on, icons."  I'd rather think of it as an act of October mischief or quite possibly a Halloween trick, for although I can appreciate it for it's artistic and literary moves, it certainly was no treat!  In fact, it seemed to be more of just one never ending stream of stress.




According to Poundstone, "Project for Tachistoscope" is, in general, a tip-of-the-hat to the histories of avant-garde and popular culture.  In the briefest of explanations, his work tells a story about a town with a bottomless pit.  This story is told via a display of rapid-fire words running in a loop set atop seemingly ambiguous icon images, with menacing music playing in the background and disturbing subliminal imagery flashing for mere milliseconds between words--I believe the words "quiet assault" may have been an understatement, Mr. Poundstone.  


Described in the author's notes, Poundstone mentions the "coincidence" that subliminal messaging and concrete poetry were both introduced as concepts at almost exactly the same time in history.  I suppose it stands to reason, then, upon viewing "Project," that Poundstone's work can  be closely related to that of concrete poetry, if one is asked to attribute it to a specific genre.  While it doesn't exactly take the same "shape" as concrete poetry would, forming words into images of the poem's subject, his work DOES mold the words into some form of its subject in that it uses the methods of the tachistoscope machine to present the text.  




Navigation of this work, is not exactly confusing, but definitely left up to the reader to decide where to start, despite the obvious "start" button in the middle of the home screen.  Should the reader choose to explore the "contextual paratext" first, there are seven icons displayed around the "start" button that only appear when the mouse is resting above said button, otherwise they disperse beyond the screen view of the reader.  These icons link the reader to other pages that provide additional information about the project, including: the historical background of the tachistoscope,  a brief explanation of the work and the best way for the reader to train his/her eyes throughout the experience, some historical background on the historical coincidence of and correlation between concrete poetry and subliminal messaging.  However, the freedom of navigating the page is only the reader's when exploring the paratext.




Should the reader choose to bypass all of the paratext and head straight for the "start" button, he/she is met with a very linear, very restrictive, and very frustrating experience.  By clicking "start," the reader hands the reigns over to the computer program.  Words flash extremely fast on the screen, along with cartoonish icon pictures and subliminal images while in the background unsettling sounds (dare I say music?) play, all making it very difficult to read and comprehend the actual story that is being told through the text.  The reader cannot pause or stop the words from jumping out at them every second.  If a word is missed, a word is missed.  But it's okay, because any words that were missed can be viewed again in approximately 10 minutes when the loop of words is brought back to the  beginning for yet another assault on its now highly suspecting victim.  Essentially, what this continuous flow of text does is create a situation in which the reader actually feels like he/she is falling into this never-ending stream of words, or bottomless pit (not-so-ironically the subject of the text).  If falling into a bottomless pit wasn't enough, the music is designed specifically to evoke specific feelings of uneasiness at specific moments in the text.  The subliminal imagery also has this effect, without the reader being necessarily aware of it. 


 For example:






 According to one reviewer from Yale University
"The experience is jarring and sparks all three sorts of help-seeking emotions–confusion about the meaning of the pit story and the flickering images, anxiety about the creepy subliminal images, frustration that the tedious, unnerving video can’t be paused or navigated. But not only does the work offer no viable solution to the conundrums it poses, the “help” it does provide is complicit in the same distressing provocation."

In this critique, the reviewer claims that the contextual material offered to the reader as supplemental information is just as confusing as the "main event" itself because it is non-linear and confusing as to its relation to the fictional text about a nondescript town with a bottomless pit problem.



In her essay“Machine Poetics and Reading Machines: William Poundstone’s Electronic Literature and Bob Brown’s Readies," Jessica Pressman spend some time talking discussing what she calls "media archaeology" or “a method of examining the cultural conditions that make possible the emergence of new technologies, and recognizing that our reading practices are shaped by historical contexts and media formats renders media archaeology a vital practice for literary criticism.”  She uses Poundstone's Project for Tachistoscope" as an example of this, highlighting his use of cultural history in electronic literature to elicit “suspicious reading,” in which the reader is drawn in and forced to dig deeper into the text.  


Overall, as I mentioned previously, I can definitely appreciate what William Poundstone was trying to do with this piece.  While I believe he absolutely accomplished an evocative feeling of anxiety in his readers through his use of tachistoscope methods and subliminal messaging, I do not feel the need to ever revisit this piece for the simple fact that I prefer to immerse myself in literature that diminishes stress, not causes it.




Tuesday, November 4, 2014

Artifact #1

All About Ana

Introduction:  While exploring through this hypertext infused blog, the user will find him/herself immersed in the world of Ana Peretz's personal and school life.  Navigation through the pages on Ana's Google Site allows the user to branch out of Ana's immediate world and into the popular culture and other influences of her every day life. From her personal thoughts about movie stars and her "weird" family members to school projects and links to her English teacher's class page, this hypertext demonstrates Ana as an observant 15 year old girl with a multi-faceted lifestyle and a taste for curiosity and intrigue.

Instructions:  There is no "right way" to navigate this hypertext. However, it is always helpful to pay close attention to detail whilst navigating.  

Ana Peretz is essentially your average 15 year old girl.  So, what I decided to do with her is create her online persons to reflect that of someone her age.  She has a personal blog to complain like all teenagers do about their crises, looking for some sort of impersonal digital feedback to make them feel better about themselves. She has a Twitter account to stay connected to friends, family and the popular culture that often dictates her interests and habits.  And, she has a school blog that she uses to post homework and projects for the teachers from her school who embrace digital literacy.  Her English teacher, Ms. Satac, also has a class blog where she posts homework, important announcements and documents.  

I started the process by creating the idea of the journal given to Ana by her Aunt (Rachel Behar) for her birthday, but I wasn't sure exactly what I was going to do with this journal, so I put it on the back-burner and focused on creating a round character out of Ana first.  I started her blog and her Twitter account and thought about what her interests would be (subsequently following all of the appropriate people, magazines, etc. on Twitter).  Then I just continued to elaborate on everything and sort of let it build itself (with my help of course).  I created this little diagram of how the "web" of hypertexts would be linked, but actually, they are now interchangeable and usually you can get back to one from another, so it's rather cyclical in that way.  When deciding on a teacher's name, I had been looking at a flyer for the Writing Center's "Long Night Against Procrastination" and on it, it said, "...students at a critical..." something.  Then I looked at it again, "...students at a critical..." and came up with the name Ms. Satac.  

After further elaboration on Ana's character, developing school projects, DOING her school projects, posting it in various places and setting up "her world,"  I then decided to go back to the idea of the journal and tweet about it.  I was subtle at first and then felt Ana's teenage attitude begin to surface and complain about what a terrible thing it was to receive such a weird gift.  She posts pictures, tags her cousin, and just generally does what every teenager in the 21st century does, "blow up someone's spot" on the internet.  What she doesn't know, is the possible importance of what she posts on the internet and how that may or my not impact her aunt's fate.


So, without further ado...here is "the link."